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The PXLmentor Store

Everything I make, in one window.

Production tools out of PXLsuite, self-paced courses, and mentorship. The free tool is a good place to start.

Tools

Built on the job, then cleaned up for you.

The whole suite, or just one

Claim the lot, or only the tool you came for. Each download installs exactly what you asked for, one tool or the whole suite. Drag it into a Maya viewport and it installs everything on your licence, across all three hosts: the Maya shelf, the Nuke toolbox and the Substance 3D Painter plugin. Download another tool later and it is simply added: your existing tools stay put, and the same licence key covers them all.

They keep themselves current

Every tool checks for a new version when it launches and updates in one click, code and turntable assets together. No re-downloading, no zip to hunt for, no wondering whether you are on the current build.

All nine are free

Every tool is free and stays on your licence for good. Nothing expires, and nothing asks you for a card later. Claim them once and the updates keep arriving on their own.

Download the whole suite

All tools in one go, and every one of them is yours to keep. One download covers Maya, Nuke and Substance 3D Painter, and installs whichever of them you have. Nothing expires and nothing turns into a bill later. Claim the suite and the tools stay on your licence permanently, updates included.

The Best 3D Turntable Tool 2, the Maya turntable tool and its Nuke review comp MayaNuke Free
PXLtools

The Best 3D Turntable Tool 2

1,500+ downloads·Featured on CG Channel and 80 Level·Maya v1.0.47 · Nuke v1.1.39

This new release is a FULL REBUILD.

You no longer open a template scene and import your asset into it. Stay in your own scene, launch the tool, and render the turntable straight out.

Maya and Nuke ship together, so the lighting, the colour management and the review comp come out identical on every asset, every artist and every machine. Updates arrive on their own, code and turntable assets in step.

  • Maya turntable scene and Nuke review comp, built together
  • Macbeth chart, grey ball and chrome ball in the setup by default
  • Swappable HDRIs

The rest of the suite

Built on real work, then cleaned up and handed over. Free to claim with your email, so you get told when they update.

PBR Material Manager interface Maya Free
PXLtools

PBR Material Manager

Look dev·Texturing·v1.5.13

Scan a vendor texture library and build hundreds of PBR materials in your own naming convention, in one click.

Substance Painter Material Thumbs Generator interface Substance 3D Painter Free
PXLtools

Substance Painter Material Thumbs Generator

Look dev·Texturing·v1.3.2

Renders a real preview for every material in a folder and names the file after the material, so a library becomes browsable instead of guesswork.

GLB Manager interface Maya Free
PXLtools

GLB Manager

Import·Export·v1.0.7

GLB import and export with the right twist. Textures extracted, PBR materials built, asset centred, all on one click.

Advanced Batch Renamer interface Maya Free
PXLtools

Advanced Batch Renamer

Naming·Scene cleanup·v1.1.5

A complete, robust batch renamer. Simple where it should be simple, deep where production demands it.

Legacy Render Layer Creator interface Maya Free
PXLtools

Legacy Render Layer Creator

Rendering·Layers·v1.4.5

Generate dozens of render layers from selection, auto-named from your group and object hierarchy.

OBJ Exporter interface Maya Free
PXLtools

OBJ Exporter

Export·Batch·v1.2.5

Bulk-export a master model split into hundreds of pieces, each as its own OBJ, in one click.

Contact Sheet Generator output in Nuke Nuke Free
PXLtools

Contact Sheet Generator

Review·Look dev·v1.1.5

Pack dozens to hundreds of renders into a single compact contact sheet, organised by lighting, expression, or asset.

Image Option Changer interface in Nuke Nuke Free
PXLtools

Image Option Changer

Colour space·Batch·v1.0.5

Batch-set the colour space on selected Read and Write nodes. Pick the space, tick Read or Write, apply.

mAIa, Claude for Maya, interface Maya Prototype
PXLtools

mAIa

Claude inside Maya·v3.0.2-alpha

The first prototype of Claude integrated directly inside Maya. Drive repetitive tasks by prompt.

Animatic Builder interface Maya In progress
PXLtools

Animatic Builder

Previs·Sequencer·v1.8.2

Turn a script into a Maya Sequencer build, sequences, shots, frame ranges, ready to previs.

Camera Matchmaker interface Maya Alpha
PXLtools

Camera Matchmaker

Matchmove·Layout·v0.4.2-alpha

Camera matching for Maya, because Maya never shipped one.

MU Bridge interface in Maya MayaUnreal Engine Alpha
PXLtools

MU Bridge

Maya to Unreal·v0.2.2-alpha

Send Maya transforms to Unreal. Writes an FBX plus a .pxlbridge.json sidecar for the engine side.

Scene QC interface in Maya Maya Prototype
PXLtools

PXLqc

Scene QC·Conventions·v0.10.1-alpha

Check a Maya scene against your naming convention, hierarchy and placement, then fix what it finds, behind a preview and one undo. The convention is a portable JSON file, so you bring your own.

Jetset Bridge interface in Maya Maya Prototype
PXLtools

Jetset

Virtual production·Maya + Windows·Maya v0.12.1-alpha · Sync v0.9.4

The Lightcraft Jetset round trip, which ships for Blender and Unreal but not Maya. Author scene locators, publish a USDZ, move it to the phone and the footage back, then rebuild the shot as an animated Maya camera. Independent tool, not affiliated with Lightcraft.

In progress

A dozen more, one at a time

Animatic Builder, Camera Matchmaker and MU Bridge already run inside PXLsuite on real work, across Maya, Nuke and Unreal, but they are not finished enough to hand over yet. They come out one at a time, once they are stable. Claim any of the free tools above and you get told when the next one lands.

The suite also runs the studio side, PXLbid for script breakdown and bidding and PXLflow for production tracking. Both live over on the full site.

See them all on PXLsuite

Models

Assets from the tutorials, free to use in your own work.

The Tulip chair model, rendered Free
Model · 3ds Max + Maya

Tulip Chair

From the PixelTNT tutorial

The Tulip chair, built from four curves and two tools, B-Rail and Revolve. The finished model from the tutorial, yours to pull apart.

The free 3D model library Free
Model pack · 20+ models

20+ Production-Ready Models with 8K Maps

1,479 downloads·Rated 5.0

Over 20 models with clean, production-ready topology, 8K normal and occlusion maps, and the original .STL scan data so you can practise the retopology yourself. 6 GB download.

Courses

Pre-recorded and self-paced, yours to rewatch, on courses.pxlmentor.com.

From Zero 2 Hero course cover Save 70%

From Zero 2 Hero

5.0 (2)·135 lessons·11 hrs·175 students

The foundations course. Start today, at your own pace.

Fortuna Chair course cover Free

Fortuna Chair

Beginner·7 lessons·30 min

An old Italian tutorial of mine, re-cut and re-narrated in English. Free, start to finish.

Plisse Lamp course cover Free

Plisse Lamp

Beginner·5 lessons·21 min

Lathe, loft and a pleated shade. An old Italian tutorial of mine, re-cut and re-narrated in English. Free, start to finish.

BTicino Switch course cover Free

BTicino Switch

Beginner·6 lessons·24 min

High poly to low poly, and a clean bake. An old Italian tutorial of mine, re-cut and re-narrated in English. Free, start to finish.

Tulip Chair course cover Free

Tulip Chair

Beginner·4 lessons·12 min

Three curves become a whole chair. An old Italian tutorial of mine, re-cut and re-narrated in English. Free, start to finish.

Scan to Models course cover Free

Scan to Models

Beginner·1 lesson·8 min

Take a 2-million-polygon scan down to under 30,000 without losing the detail. Maya, ZBrush and Substance Painter, start to finish. Free.

Mentorship

Working with me directly. Three formats, same standard.

1-to-1 mentorship
Bespoke

1-to-1 Mentorship

The deepest, most personal path. Every session built around your discipline, your goals, and your pace.

$3,500 $4,900 Late 2026 offer

Group mentorship
Live cohort

Group Mentorship

The same production-level standard, in a cohort of serious artists, with the momentum of not doing it alone.

$850 $1,000 Late 2026 offer

AI for VFX cohort
Nov and Jan cohorts

AI for VFX

Build your own short with the AI-assisted character pipeline, live, in a small group. Run in collaboration with Reallusion.

$750 Special offer

Who you will be working with

Cristian Spagnuolo, VFX and CG Supervisor.
Over 20 years supervising on real productions, and still working on them.

Autodesk Certified Professional, Maya and 3ds Max Autodesk Approved Instructor
Proud member of Visual Effects Society
Clients & productions
Disney Plus Apple TV Plus Netflix Paramount Plus 20th Century Studios
Studios I have worked at, among others
DNEG MPC Framestore Mill Film Pixomondo L'Atelier Animation Mels Studios Mokko Studio
Technology partners & tools on my production work
Reallusion Faceform 3D.sk Volinga XGrids Dash Lightcraft Jetset

Technology partners & tools on my production work. Not sponsors of this program.

Last thing

Still deciding?
Let us just talk.

Thirty minutes, free, no pressure.
Tell me where you are and where you want to be, and I will tell you honestly whether I can help and which path fits.
If it is not a fit, I will say so.

Book a free call