What is Thresholds?
Thresholds is a high-end episodic television series built to prove a single idea, that a lean senior team with the right pipeline architecture can produce studio-quality work at series scale without a studio behind them.
The pipeline runs through Unreal Engine and the Reallusion ecosystem.
AI tools, specifically ComfyUI, are built in as force multipliers rather than shortcuts.
The colour pipeline is ACES 1.2 end to end.
A teaser trailer — the proof of concept for the series — three characters and ten worlds, built on a hybrid pipeline combining real-world Gaussian Splat scans, AI-generated environments, digital human scan data, real-time Unreal Engine rendering, Nuke compositing, and a DaVinci Resolve grade.
This is not a game. This is not a real-time experience.
This is a series, produced with a real-time pipeline.
Delivery is UHD 3840 × 2160, 16:9, at 24.000 fps, ACES end to end. Every number is on the Delivery Specs page — set them before your first scene.